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Don’t Say It!

Explain a secret target aloud while steering around five dangerous mine words.

Players
3–12
Time
6–18 min
Rounds
6–12
Vibe
Take a chance
FROM FIRST MOVE TO FINISH

How to play

  1. The app appoints one clue-giver each round. With 3–5 players everyone gives clues twice; with 6–12, once, for a total of 6–12 rounds.

  2. Only the clue-giver privately sees the secret target, its accepted answer variants, and exactly five mine words. The target and mines stay hidden from everyone else until the round ends.

  3. The clue-giver has 60 seconds to give spoken clues. They may not say the target, a direct form, an accepted variant, or any mine word; letter hints, translations, and gestures are also forbidden.

  4. Each guesser independently submits up to eight different guesses. Repeating an earlier guess does not use an attempt, and only its author sees a wrong guess before the reveal.

  5. The app compares guesses with the target and the variants provided on the card. The first accepted correct guess ends the round immediately without confirmation from the clue-giver.

  6. If the clue-giver breaks a restriction, they immediately press “Mine.” The app does not listen to the conversation, so the group judges violations; pressing the button ends the round with no points.

  7. A timeout or every guesser using all eight attempts also ends the round with no points. The app then reveals the target, all five mines, every guess, and the reason the round ended.

  8. A correct guess earns 200 points for the first guesser and 100 for the clue-giver. A mine or failed round scores zero; after the full rotation, the highest total wins and tied leaders share the win.

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